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One Piece logic
Saturday, 22 September 2012 at 20:13

Okay, just to start off, I think Yukwon should be proud because I'm totally hooked onto One Piece. But anyway, although there's inspiring things throughout the whole story (so far I'm in the Enies Lobby arc, don't spoil any other arcs for me!) there's one bit in this arc that really got me thinking. It's this scene down here:


Click on images to enlarge

A quick summary of the situation: Tom has just finished building the world's first sea train from Water 7 to many other different islands in the Grand Line. Though it's been a success, trade is still quite slow and in that time, Iceburg and Franky (Tom's apprentices) have been building ships and working on their skills as shipwrights. Franky eventually decides to build so many warships that are turned against the city by the Marines (courtesy of Spandam) and the blame is put on Tom, Iceburg and Franky. When they are convicted before all the citizens of Water 7, Franky claims that his warships aren't his and the result is as you see above.

So what did this get me thinking about? Our stories. An Unnie of mine posted this on Twitter a while ago:


And I was reminded of that particular One Piece scene. While Tom is saying that no matter what kind of ship you make, as a parent, the creator 'must only give it love', and that they 'mustn't deny that which you've created', because when a shipwright makes a ship, they make it a part of themselves 'with a don'. Now I have absolutely no idea what 'with a don' is supposed to mean, but it sounds pretty cool, haha! Anyway, I think we can apply this to our stories as authors too, or even to our graphics as graphic designers.

We write stories and make graphics for various reasons. I know I write as a kind of medium to vent with, so most of my writing may or may not reflect my mood (but no matter what mood I'm in, angst is the best genre for me to write in, LMAO). My graphics come about as a form of recreation, so I really design to share. I'm also one of those people who find it very hard to take my work and say that 'I really like this piece of work', so when people compliment me on it, I tend to say that it's not at the standard they think it's at, ect.

But it's like Tom said - with everything we create, we hold some level of affection for it, because we incorporate a bit of ourselves into it. That's why with stories, though they might have a cliche storyline or contain similar ideas to another story, they're all unique, because the way each and every author presents his or her story is different as everyone's different. No two snowflakes are the same, neither are two individuals. No two writing styles are the same, as much as they seem like it.

As much as I recognise this, I also think that at the end of the day, a bad story is different to everyone, which is why I disagree with Unnie's post up there. I beta her stories from time to time and I can definitely see improvement (is this what teachers feel like?) and some of her stories are amazing, even if English isn't her first language. I mean, come on, read Esse Quam Videri, it's absolutely heartbreaking ;A;

I guess that's all I really have to say - the fact that our stories are our own and you shouldn't be afraid to call them yours. Calling them good isn't a necessity, but at least cherish them and learn from them. We all learn from previous experiences, it's a fact.

Happy reading and creating everyone!

Source: MangaReader, @qyustar

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